Introduction to 1LLL 56

Learning 1LLL might sound ridiculous, but 1LLL 56 is one of the very few subsets actually worth learning. Once you recognize OLL 56, identifying the specific case just requires looking at the top face, and, with practice, can be done almost instantly. 

OLL 56 case: cross on top with four corner stickers to recognize
1LLL 56
Solved 3x3 Rubik's Cube: yellow top, green front

Your 1LLL 56 progress

Counts every case you have marked as Learning.

Whole set0/40 learnt
Top-down cube face: middle row yellow, top corners matching, bottom corners matching

Group A · Two Pairs of Horizontally Matching Corners

Group A0/8 learnt

Class A1: With a 3x1 bar3 cases

Class A10/3 learnt
56-8
1LLL case 56-8: Double 3x1 bars

Double 3x1 bars

Set up

R U' F R2 U R' U' R2 F' U2 R2 F R F'

  • Algorithm

    ?

    FR'F'R2U2'FR2'URU'R2F'UR'

    FR'F'R2U2'FPRR2'UPLRU'right → overhandR2F'RUPLR'
Fingertrick demo
56-3
1LLL case 56-3: Outstanding edge needs to go clockwise

Outstanding edge?the edge which is not part of the 3x1 bar needs to go clockwise

How to recognize

In this example, imagine the Red edge needs to go clockwise because in the standard color scheme, Red follows Green (i.e. color of adjacent corners) in the clockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

R U' R2 Rw U' R U R' U R Rw' R U R' U'

  • Algorithm

    ?

    (U)RU'R'M'U'RU'R'UMRUR'

    (U)RU'R'M'LU'RU'R'UMLRUR'
Fingertrick demo
56-4
1LLL case 56-4: Outstanding edge needs to go counterclockwise

Outstanding edge?the edge which is not part of the 3x1 bar needs to go counterclockwise

How to recognize

In this example, imagine the Red edge needs to go counterclockwise because in the standard color scheme, Red follows Blue (i.e. color of adjacent corners) in the counterclockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

R U' R' U' F' U R U R2' U' R' F R U R U2

  • Algorithm

    ?

    (U)(R'URU)S'(R'UR)SU'R'U'R

    (U)R'UPLRUS'R'UPLRSU'R'U'R
Fingertrick demo

Class A2: With an opposite headlight3 cases

Class A20/3 learnt
56-7
1LLL case 56-7: Double opposite headlights

Double opposite headlights

Set up

Rw U2' R' U' M R U R' U' Rw U' Rw'

  • Algorithm

    ?

    RwURw'URU'R'M'URU2'Rw'

    RwURw'URRU'R'M'LURU2'Rw'
Fingertrick demo
56-1
1LLL case 56-1: Outstanding edge needs to go clockwise

Outstanding edge?the edge which is not part of the opposite headlight needs to go clockwise

How to recognize

In this example, imagine the Orange edge needs to go clockwise because in the standard color scheme, Orange follows Blue (i.e. color of adjacent corners) in the clockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

Rw' U' Rw R' U' R U R' U' R U Rw' U Rw U2

  • Algorithm

    ?

    (U2)Rw'U'RwU'R'URU'R'UMURw

    (U2)Rw'U'RwU'R'UPLRU'R'UPLMRUPLRw
Fingertrick demo
56-2
1LLL case 56-2: Outstanding edge needs to go counterclockwise

Outstanding edge?the edge which is not part of the opposite headlight needs to go counterclockwise

How to recognize

In this example, imagine the Orange edge needs to go counterclockwise because in the standard color scheme, Orange follows Green (i.e. color of adjacent corners) in the counterclockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

Rw U Rw' R U R' U' R U R' U' Rw U' Rw' U2

  • Algorithm

    ?

    (U2)RwURw'URU'R'URU'R'RwU'Rw'

    (U2)RwURw'URRU'R'URU'R'RwU'Rw'
Fingertrick demo

Class A3: Double adjacent headlights2 cases

Class A30/2 learnt
56-6
1LLL case 56-6: Edges need to go clockwise

Edges need to go clockwise

How to recognize

In this example, imagine the Red (Orange) edge needs to go clockwise because in the standard color scheme, Red (Orange) follows Green (Blue) (i.e. color of adjacent corners) in the clockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

R U2 R' F' U2 F R' U' R2 U' R2 U2 F R F'

  • Algorithm

    ?

    (U)RU2'SU2'RU2'R'U2'R'S'R'

    (U)right → overhandRU2'SU2'RU2'R'U2'right → underhandR'S'R'
Fingertrick demo
56-5
1LLL case 56-5: Edges need to go counterclockwise

Edges need to go counterclockwise

How to recognize

In this example, imagine the Red (Orange) edge needs to go counterclockwise because in the standard color scheme, Red (Orange) follows Blue (Green) (i.e. color of adjacent corners) in the counterclockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

R' U' Uw' R U2' R U2' R' U' Uw R2' U2' R' U'

  • Algorithm

    ?

    (U)RSRU2'RU2R'U2'S'U2R'

    (U)right → overhandRSRU2'RRU2'R'U2S'U2R'
Fingertrick demo
Top-down cube face: middle row yellow, left corners matching, right corners matching

Group B · Two Pairs of Vertically Matching Corners ("Dumbbell Case")

Group B0/8 learnt

Class B1: L/Checkmark6 cases

Class B10/6 learnt
56-15
1LLL case 56-15: Double checkmarks

Double checkmarks

Set up

F R U R' U' F' R' U2 R2 U R2 U R2 U2 R' U

  • Algorithm

    ?

    (U')RU2'R2'U'R2U'R2'U2'RFURU'R'F'

    (U')RU2'R2'U'R2U'R2'U2'RFRURRU'R'F'
Fingertrick demo
56-16
1LLL case 56-16: Double Ls

Double Ls

Set up

F R U' R' U' R U R' F' U' F R' F' R U2' R U2' R' U'

  • Algorithm

    ?

    (U)RU2'R'U2R'FRF'UFRU'R'URUR'F'

    (U)RU2'R'U2R'FRF'URFRRU'R'URUR'F'
Fingertrick demo
56-11
1LLL case 56-11: L embracing “clockwise edge”

L embracing “clockwise edge”

How to recognize

In this example, the Red edge is considered a “clockwise edge” because in the standard color scheme, Red (color of edge embraced) follows Green (color of L) in the clockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

Rw U' Rw' F R' U Rw' F' Rw F R U' R' F' R

  • Algorithm

    ?

    R'FRUR'F'Rw'FRwU'RF'RwURw'

    R'FRUR'F'Lright → homeRw'FRwU'RF'RRwLright → underhandURw'
Fingertrick demo
56-10
1LLL case 56-10: L embracing “counterclockwise edge”

L embracing “counterclockwise edge”

How to recognize

In this example, the Red edge is considered a “counterclockwise edge” because in the standard color scheme, Red (color of edge embraced) follows Blue (color of L) in the counterclockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

Fw U R U' R' Fw' F U R U' R' U R U' R' F' U'

  • Algorithm

    ?

    (U)FRUR'U'RUR'U'SRUR'U'Fw'

    (U)FRRUR'U'RUR'U'SRRUR'U'PRFw'L
Fingertrick demo
56-9
1LLL case 56-9: Checkmark embracing “clockwise edge”

Checkmark embracing “clockwise edge”

How to recognize

In this example, the Orange edge is considered a “clockwise edge” because in the standard color scheme, Orange (color of edge embraced) follows Blue (color of checkmark) in the clockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

F U R U' R' U R U' R2 F' R U F' U F R U' R'

  • Algorithm

    ?

    RUR'F'U'FU'R'FR2UR'U'RUR'U'F'

    RUR'F'LU'LFU'LR'FRR2UR'U'RUR'U'F'R
Fingertrick demo
56-12
1LLL case 56-12: Checkmark embracing “counterclockwise edge”

Checkmark embracing “counterclockwise edge”

How to recognize

In this example, the Green edge is considered a “counterclockwise edge” because in the standard color scheme, Green (color of edge embraced) follows Red (color of checkmark) in the counterclockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

F' Rw U' Rw' F2' Rw' F R F' Rw U2' R'

  • Algorithm

    ?

    RU2'Rw'FR'F'RwF2RwURw'F

    RU2'Rw'FR'F'PRRwLF2RRwURw'F
Fingertrick demo

Class B2: The “empty dumbbell” (No L/checkmark)2 cases

Class B20/2 learnt
56-13
1LLL case 56-13: Clockwise edges

Clockwise edges

How to recognize

In this example, the Orange edge is considered a “clockwise edge” because in the standard color scheme, Orange (color of top edge) follows Blue (color of top-left corner) in the clockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

R' U2' R2' U R2' U R2' U2' R' U2' R' U' F R' F' R U R U'

  • Algorithm

    ?

    (U)R'U'R'FRF'URU2'RU2'R2'U'R2U'R2'U2'R

    (U)right → underhandR'U'R'FRF'URRU2'right → homeRU2'R2'U'R2U'R2'U2'R
Fingertrick demo
56-14
1LLL case 56-14: Counterclockwise edges

Counterclockwise edges

How to recognize

In this example, the Green edge is considered a “counterclockwise edge” because in the standard color scheme, Green (color of top edge) follows Red (color of top-left corner) in the counterclockwise direction when Yellow is on top. Recognition could be difficult at first but your brain will get used to it with practice.

Set up

F U R U' R2' F' R U2' R2' D R' U2' R D' R2'

  • Algorithm

    ?

    R2DR'U2RD'R2'U2'R'FR2UR'U'F'

    right → overhandR2DR'U2RD'R2'U2'right → homeR'FR2UR'U'F'R
Fingertrick demo
Top-down cube face: middle row yellow, bottom corners matching, top corners opposite colours

Group C · One Pair of Horizontally Matching Corners

Group C0/12 learnt

Class C1: With a 3x1 bar3 cases

Class C10/3 learnt
56-24
1LLL case 56-24: Left 2x1 bar

Left 2x1 bar

Set up

R' U' R U' R' U R F R' U R2' U' R' F' U2

  • Algorithm

    ?

    (U2)FRUR2'U'RF'R'U'RUR'UR

    (U2)FRUPLR2'U'RF'R'U'LRUR'UPLR
Fingertrick demo
56-23
1LLL case 56-23: Right 2x1 bar

Right 2x1 bar

Set up

F R' F' Rw U R U' Rw' F U R U' R' F'

  • Algorithm

    ?

    FRUR'U'F'RwUR'U'Rw'FRF'

    FRRUR'U'PRF'LRwUR'U'Rw'FRF'
Fingertrick demo
56-27
1LLL case 56-27: No 2x1 bar “The One Bar Case”

No 2x1 bar “The One Bar Case”

Set up

R U2' R' U' R U' R' U' F R U' R' U R U2' R' U' F'

  • Algorithm

    ?

    FURU2'R'U'RUR'F'URUR'URU2'R'

    FRURRU2'R'U'RUR'F'URRURR'URRU2'R'
Fingertrick demo

Class C2: With a 2x1 bar4 cases

Class C20/4 learnt
56-18
1LLL case 56-18: Adjacent headlight + left 2x1 bar

Adjacent headlight + left 2x1 bar

Set up

R U2' R' U' R' F' U' F U R U' R U' R' U

  • Algorithm

    ?

    (U')RUR'UR'U'F'UFRURU2'R'

    (U')RUR'URR'U'F'PRUPLFRRURRU2'R'
Fingertrick demo
56-17
1LLL case 56-17: Adjacent headlight + right 2x1 bar

Adjacent headlight + right 2x1 bar

Set up

R' U2' R U2' F R U R' U' F' R' U R U

  • Algorithm

    ?

    (U')R'U'RFURU'R'F'U2R'U2'R

    (U')R'U'RFRURRU'R'F'U2R'U2'R
Fingertrick demo
56-21
1LLL case 56-21: Opposite headlight + left 2x1 bar

Opposite headlight + left 2x1 bar

Set up

R U2 R' U F' U' F U2 R' F R' F' U

  • Algorithm

    ?

    (U')FR'F'RU2F'UFU'RU2'R'

    (U')FR'F'PRRU2F'URFRU'RU2'R'
Fingertrick demo
56-22
1LLL case 56-22: Opposite headlight + right 2x1 bar

Opposite headlight + right 2x1 bar

Set up

F' U2' F U' R U R' U2' F R' F' R

  • Algorithm

    ?

    R'FRF'U2RU'R'UF'U2F

    R'FRF'U2RU'R'UF'U2RFR
Fingertrick demo

Class C3: Single headlight only (no bars)5 cases

Class C30/5 learnt
56-28
1LLL case 56-28: Opposite headlight only

Opposite headlight only

Set up

R' F' U' F R U R2' F' R U R U' R' F U R U

  • Algorithm

    ?

    (U')R'U'F'RUR'U'R'FR2U'R'F'UFR

    (U')right → underhandR'U'PRF'RUR'U'R'FR2U'R'F'URFRR
Fingertrick demo
56-20
1LLL case 56-20: Left 5-piece checker

Left 5-piece checker

Set up

R' U' R F U' R' U2' R U2' R U' R' F' U2

  • Algorithm

    ?

    (U2)FRUR'U2'R'U2'RUF'R'UR

    (U2)FRRUR'U2'R'U2'RUF'R'UPLR
Fingertrick demo
56-19
1LLL case 56-19: Right 5-piece checker

Right 5-piece checker

Set up

Rw U R U' Rw' F R' U R U' R' F' U2

  • Algorithm

    ?

    (U2)FRUR'U'RF'RwUR'U'Rw'

    (U2)FRRUR'U'RF'RRwLUR'U'Rw'
Fingertrick demo
56-26
1LLL case 56-26: Left 4-piece checker

Left 4-piece checker

Set up

Fw R' F' R U R U' R' F U R U' R' Fw'

  • Algorithm

    ?

    FwRUR'U'F'RUR'U'R'FRFw'

    FwPLRUR'U'PRF'LRUR'U'R'FRFw'L
Fingertrick demo
56-25
1LLL case 56-25: Right 4-piece checker

Right 4-piece checker

Set up

R' F' U2' F R U' R' U R U2' R' U R U' R' U R U

  • Algorithm

    ?

    (U')R'U'RUR'U'RU2R'U'RUR'F'U2'FR

    (U')R'U'RUR'U'RU2R'U'RUR'F'PRU2'FRR
Fingertrick demo
Top-down cube face: middle row yellow, left column corners matching and outlined, right corners opposite colours

Group D · One Pair of Vertically Matching Corners

Group D0/12 learnt

Class D1: Two 2x1 bars1 case

Class D10/1 learnt
56-40
1LLL case 56-40: Two 2x1 bars

Two 2x1 bars

Set up

F Fw' R U R' F' Fw R' F R F' U F R' F' R U

  • Algorithm

    ?

    (U')R'FRF'U'FR'F'RS'RU'R'S

    (U')R'FRF'U'LFR'F'PRRS'LRU'LR'S
Fingertrick demo

Class D2: L/Checkmark6 cases

Class D20/6 learnt
56-35
1LLL case 56-35: L + 2x1 bar

L + 2x1 bar

Set up

Rw U R' U R U Rw' F U F R U' R' F'

  • Algorithm

    ?

    (U')RFwRFw'U2LUL'R'U2'LUL'

    (U')right → overhandRFwRRFw'Lright → homeU2LUL'R'U2'right → homeLUL'
Fingertrick demo
56-36
1LLL case 56-36: Checkmark + 2x1 bar

Checkmark + 2x1 bar

Set up

Fw' U' Fw U' R U2 R' U' R U2 R' U Fw' U Fw

  • Algorithm

    ?

    Fw'U'FwU'RU2'R'URU2'R'UFw'UFw

    Fw'LU'LFwRU'LRU2'R'URU2'R'UFw'LURFwR
Fingertrick demo
56-30
1LLL case 56-30: L embracing opposite edge

L embracing opposite edge

Set up

F' U' F Rw U' Rw' U Rw U' R' U' R U' Rw' U2

  • Algorithm

    ?

    (U2)RwUR'URURw'U'RwURw'F'UF

    (U2)RwUR'URRUPLRw'U'RwURw'F'LURFR
Fingertrick demo
56-29
1LLL case 56-29: Checkmark embracing opposite edge

Checkmark embracing opposite edge

Set up

Fw R Fw' Rw' U Rw U' Rw' U R U R' U Rw U2

  • Algorithm

    ?

    (U2)Rw'U'RU'R'U'RwURw'U'RwFwR'Fw'

    (U2)Rw'U'RU'R'U'RwURw'U'RwFwRR'Fw'L
Fingertrick demo
56-32
1LLL case 56-32: L embracing adjacent edge

L embracing adjacent edge

Set up

Fw R U' R' U2' R' F' R U2' R U2' R' F U' Fw'

  • Algorithm

    ?

    FwUF'RU2'R'U2'R'FRU2'RUR'Fw'

    FwRURF'RU2'R'U2'R'FRU2'RUR'Fw'L
Fingertrick demo
56-31
1LLL case 56-31: Checkmark embracing adjacent edge

Checkmark embracing adjacent edge

Set up

F' R2 U' F U R2 U R' U R' F' R2 U2 F

  • Algorithm

    ?

    F'U2'R2'FRU'RU'R2'U'F'UR2'F

    F'RU2'right → underhandR2'FRRU'RU'R2'U'F'RUPLright → underhandR2'F
Fingertrick demo

Class D3: One 2x12 cases

Class D30/2 learnt
56-37
1LLL case 56-37: Top 2x1 bar

Top 2x1 bar

Set up

Rw U Rw' U R U' R' Rw U' Rw' U R U' L' U R' U' L U2

  • Algorithm

    ?

    (U2)Rw'FRF'RwUR'U'RwUMUR'U'RwU'Rw'

    (U2)Rw'FRRF'RwUR'U'RwUMLUR'U'RwU'Rw'
Fingertrick demo
56-38
1LLL case 56-38: Bottom 2x1 bar

Bottom 2x1 bar

Set up

F2 R2 F U2 F U' R U R' U2 F2 R2 F' R' F' R

  • Algorithm

    ?

    R'FRFR2'F2U2'RU'R'UF'U2'F'R2'F2

    right → underhandR'FRRFPRR2'F2U2'RU'R'UPLF'RU2'right → underhandF'RR2'F2
Fingertrick demo

Class D4: No 2x13 cases

Class D40/3 learnt
56-39
1LLL case 56-39: Opposite Opposite

Opposite Opposite

Set up

R' U' R U' R' F R' F' R U' R U' R' U R U R' U' R

  • Algorithm

    ?

    R'URU'R'U'RUR'UR'FRF'RUR'UR

    R'UPLRU'R'U'RUPLright → underhandR'UR'FRF'RUR'URR
Fingertrick demo
56-33
1LLL case 56-33: Top Opposite

Top Opposite

Set up

R U R' U R U2' R' F U F' R' F R U' R' F' R U2

  • Algorithm

    ?

    (U2)R'FRUR'F'RFU'F'RU2'R'U'RU'R'

    (U2)R'FRUR'F'RFU'F'RRU2'R'U'RU'R'
Fingertrick demo
56-34
1LLL case 56-34: Bottom Opposite

Bottom Opposite

Set up

F R U' R2' U2' R U2' R U2' R' U' F' R' U R U'

  • Algorithm

    ?

    (U)R'U'RFURU2'R'U2R'U2'R2UR'F'

    (U)R'U'RFRURRU2'R'U2R'U2'R2UR'F'
Fingertrick demo